SHD Agents can eliminate Disavowed Agents to claim their bounties. Killing players raises the attacking Agent's disavowed level, and killing enough players raises the disavowed Agent's status to Manhunt. Disavowed Status-This stage is the most familiar to fans of The Division.If a player kills another player while in this new Rogue state, they will go Disavowed. After exiting the Den, players return to SHD status. The entrance location varies and appears when you execute enough Rogue actions. Here, the ultimate goal is gaining access to the Thieves Den-a hidden instance that houses vendors only accessible by Agents in this Rogue state. Performing any of these actions will toggle you Rogue. Once Rogue, players see nearby opportunities to complete new Rogue actions-stealing other players' loot, hijacking Supply drops, and cutting ropes to name a few. Rogue Status-This early stage in the Rogue loop is new to The Division 2, with a focus on theft and greed.There are two ways for players to engage with our new Rogue progression – world interaction and toggling: We have implemented a three-tiered progression system for Rogues in The Division 2. Similar to The Division, our focus in the Dark Zones is to create social interactions between players characterized by tension. The Division 2's Dark Zones are PVEVP areas with enemy factions roaming the areas. Dark Zonesįirst on the list is the Dark Zone, or rather Dark Zones! Three Dark Zones are available in The Division 2-DZ East, South, and West-and you can access them early in the campaign. We heard the community's call for PVP news, and we are here to discuss the two methods of PVP with you today-the Dark Zones and organized PVP. Welcome back to Intelligence Annex-our series of development blogs detailing all things in The Division 2.
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